Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D Ambient Occlusion Preview Basic Inputs Outputs Context
The float comma value output here represents the result of the Ambient Occlusion calculation in a range between 0 (black) and 1 (white).
Average Normal [XYZ ]
The smoothed Normal direction of the currently calculated surface point.
In conjunction with the Basic Node, mathematical noise patterns can be created, e.g., that can be used as a relief or simulating a surface roughness.