Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Basic Gradient Preview Basic Inputs Outputs Context
The Basic Gradient can be used like a Gradient shader but makes a wide range of new effects possible since you can use a position setting to elicit individual color values along the gradient’s progression. In this example a sphere was duplicated 100 times using an Array object. Via a Render Object Node, the index number of the currently rendered object is read out and converted to a position between 0 an 1 along the Base Gradient. This makes it possible to color copies of the sphere individually.
This Node can be used to generate a simple color gradient, as you can with the Gradient shader in the standard Material System. A percentage Position value can be used to output a color sample at any location.