Cinema 4D Prime Material Manager Material Nodes Individual Assets Generator
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Basic Noise

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Basic Noise

In conjunction with the Basic Node, mathematical noise patterns can be created, e.g., that can be used as a relief or simulating a surface roughness.

This Node can be used to create various noise patterns as grayscales that, for example., can be used directly as a relief effect. The available patterns and options are closely related to those of the Noise shader in the standard Material System. If you require additional settings, a separate Noise Node can be used.