NEW IN R20

Material Manager Material Nodes Individual Assets Generator Voronoi Noise
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Voronoi Noise

Preview Basic Inputs Outputs Context

Inputs

Seed [-∞..+∞]

The calculation oft he Voronoi structure is based on this Seed value. If you don’t like the pattern that is generated, simply change the Seed value to create a new structure.

Scale [0..9999999]

This setting can be used to scale the entire structure. Smaller values will scale the structure down and will create more cells and structures within a UV tile.

Colorize Cells

If this option is enabled, the Node will calculate a random coloring of the Voroni cell. The structure’s black base color will remain visible between the cells.

Border Width [0..1]

This setting defines the width of the spaces between the cells. This area will generally be colored black.

Even Width Borders

This distance between the cells can be irregular. If this option is enabled, all gaps betwenn the cells will be equally wide.