NEW IN R20

Cinema 4D Prime Material Manager Material Nodes Individual Assets Context
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

UV Reprojection

Preview Basic Inputs Outputs Context

UV Reprojection

UV coordinates can be arranged in different schemes using the UV Reprojection Node, comparable to the patterns and progressions of a gradient. Using variable inputs, as in the Rotation input in this example, simple deformations of the UV projection can be made.

This Node offers different projection types to distort UV coordinates, which, for example, can be used to generate patterns. The resemblance to the progression of a Gradient Node or shader is unmistakable.