Defines the distance of the objects in the array (in the example above, the spheres) from the array object’s origin.
Defines the number of copies of the original object. Note that the original object remains visible, so the total number of objects in the array equals this value plus one.
The maximum movement in the Y direction.
Use this setting to determine the rotational wave velocity.
The Array Frequency defines the number of waves.
Enable this option if the objects generated by the Emitter should be optimized with regard to memory usage, i.e., an almost infinite number of renderable Render Instance should be rendered.