The On input port takes a Boole value that enables (True) or disables (False) the node. The node is enabled automatically if you do not add this port.
Since the node’s parameters can be keyframe animated, by default the Cinema 4D time is used internally to ensure that the values are interpolated correctly. However, you can pass your own time value to this port. This should be of the data type Time, which is a Real number in the simplest case. If no value is passed, Cinema 4D’s time is used.
Outputs the number of the last particle born at the current frame.
Outputs all the particles created during the current frame. If you want to access all particles and not just the newly born ones, use a PPass node instead.
Outputs the number of particles born at the current frame.