Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Turbulence Object Basic Coord. Object Falloff
Scaling = 0. Insert: Scaling not equal to 0.
- Scale = 0 Individual particles continually assign random velocities to the individual particles. Interesting effects can be made with an elongated modifier, resulting in twisting effects such as smoke.
- Scale not equal to 0: An internal, scalable 3D noise will create a somewhat more realistic and structured Turbulence effect.