Position ConstraintBasic Position
The Position Constraint binds the world origin, for example, to a specific feature (this will be the Object Tracker’s origin if the Object Tracker is used) - the vertex cluster will be positioned accordingly.
Use the tag as follows to calibrate (2 methods):
The Motion Tracker links the associated Null object in the tag and uses it to define the world origin, for example, by moving the vertex cluster, including the camera, accordingly.
This command creates a Position Constraint tag with a matching linked feature (see previous paragraph).