Cinema 4D Prime Material Manager Material Nodes Individual Assets Color
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Transform

Preview Basic Inputs Outputs

Transform

The Transform Node can be used to scale, move or rotate input colors and textures individually. This includes simple or reciprocally mirrored repetitions of texture tiles.

Using this Node, an input texture can be moved, scaled or rotated or control its repetitive behavior within the texture tile.