This tab contains more advanced settings that do not directly relate to render quality or effects. These settings influence render strategies and caching behavior. For a more comprehensive description of the following parameters please consult your renderer’s reference manual. Most of these settings can have quite an influence on render time and memory usage, depending on your scene and the renderer used. Manipulating these values is no trivial matter so make sure you know what you’re doing before making any changes!
Use this setting to define the size of the render buckets.
Use this setting to define the size of the grid that will dice each object. The default value works well in conjunction with the default Bucket Size value.
Defines the render sequence of the "Render Buckets".
This setting can be somewhat difficult to understand. It is commonly used among REYES renderers but has not been part of the PRMan renderer since version 11. A thorough explanation of this setting can, however, be found in the following book: "Advanced RenderMan® renderer: Creating CGI for Motion Pictures”.
Other renders such as or AR and PRman do not have this problem.
A description of these parameters is located in your respective renderer’s documentation files.