Beat ShaderBasic Shader
The Beat Shader is ideal for use in simulating such effects as the beat of a heart or other rhythmic effects. Based on its settings, the Beat Shader creates a temporal mix between black and white in accordance with the Range Curve. This shader is thus predestined to be loaded into a Shader Effector where it can have a direct effect on all settings to be transformed (including color).
This shader can also be loaded into the Displacer Deformer where it can, based on the falloff settings, be used to deform an object in a limited manner.