Cinema 4D Prime Material Manager Shaders Volumetric Shaders Banji Shader
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Banji Shader

Basic Diffuse Specular 1 Specular 2 Specular 3 Transparency Reflection Environment Ambient Roughness Anisotropy Illumination Esoterica Assign


Global Shadow Opacity [0..100%]

This parameter is used to scale the shadow opacity. Keep in mind that this changes the shadow opacity for every surface intercepted by the ray, meaning that going through the surface twice causes the shadow to be twice as dark