Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Mechanical Modeling Tutorial

*By Arndt von Koenigsmarck*

** In this chapter we will demonstrate technical modeling tools and techniques in practical applications. Even experienced users will benefit from the information in this chapter.**

The basic element of any animation or rendered image are 3D objects, which must be modeled as a first step. This chapter is divided into the following exercises:

Working with Boole and Instance Objects

Modeling with Splines and Generator Objects

Modeling with Polygon Tools

Subdivision Surfaces Modeling

Modeling with Splines and Generator Objects

Modeling with Polygon Tools

Subdivision Surfaces Modeling