--- title: "Fill" url: "https://help.maxon.net/zbp/en-us/Content/html/4_palettes_tool-15-texture-map-fill.html" section_path: "Palettes > Tool Palette > Texture Map > Fill" description: "A collection of features to fill the selected subtool with color or materials." --- # Fill A collection of features to fill the selected subtool with color or materials. ![Image: 2024-4-tool-palette-geometry-texture-map-fill-menu.png](https://help.maxon.net/zbp/en-us/Content/Resources/Images/2024-4-tool-palette-geometry-texture-map-fill-menu.png) > **Important:** All Texture Map > Fill options require UV coordinates, a texture map assigned to the model, and the Texture On switch active. ## Fill Mat The Fill Material button embeds the chosen material into the texture map image, hosting both RGB (color) and M (material) information. When the Texture On toggle is active, the texture map and embedded material are linked and displayed together as a single MRGB (material and RGB color) layer. [Video: 2024-4-tool-palette-geometry-texture-map-fill-mat-example.mp4](https://help.maxon.net/zbp/en-us/Content/Resources/Videos/2024-4-tool-palette-geometry-texture-map-fill-mat-example.mp4) > **Note:** The example above demonstrates when the Texture On toggle is disabled, the model displays the selected primary color and material chosen in the left toolbar. ## FillColor The Fill Color button fills the texture map with the selected primary color, completely replacing any previous color. ## FillGrad The Fill Gradient button tints the texture map by filling it with a gradient using the primary and secondary colors.