--- title: "Texture Map Settings" url: "https://help.maxon.net/zbp/en-us/Content/html/4_palettes_tool-15-texture-map-settings.html" section_path: "Palettes > Tool Palette > Texture Map > Texture Map Settings" description: "A collection of features to assign, edit, and create texture maps for the selected subtool." --- # Texture Map Settings A collection of features to assign, edit, and create texture maps for the selected subtool. ![Image: 2024-4-tool-palette-geometry-texture-map-menu-header.png](https://help.maxon.net/zbp/en-us/Content/Resources/Images/2024-4-tool-palette-geometry-texture-map-menu-header.png)\ Palettes > Tool > Texture Map > **Important:** All Texture Map menu options require models with UV coordinates. ## TextureMap Opens the Texture Palette Picker library. Textures selected from this menu are assigned to the selected subtool. ![Image: 2024-4-tool-palette-geometry-texture-map-picker-menu.png](https://help.maxon.net/zbp/en-us/Content/Resources/Images/2024-4-tool-palette-geometry-texture-map-picker-menu.png)\ Palettes > Tool > Texture Map ## Texture On Toggles visibility of the selected texture map. > **Important:** This option is disabled if no image is selected in the Texture Map Picker or if the model lacks UVs. ## Clone Txtr Duplicates the current texture and adds it to the Texture palette as the active texture. ## New Txtr Creates a solid-colored texture map from the selected primary color channel and activates the Texture On switch. > **Note:** The texture size is set by the Tool Palette > UV Map > UV Map Size parameter. ## Fix Seam Redraws the edges of disconnected polygons to eliminate background artifacts and unwanted seams. ## Polypaint from Texture Converts the active texture map into polypaint, applying it as vertex color on the model. > **Note:** The model must have UV coordinates and the RGB channel must be active to use the Polypaint from Texture button. ## Transparent The Transparent slider adjusts the transparency of the selected texture map's pure black colors and the corresponding polygons. ![Image: 2024-4-tool-palette-geometry-texture-map-transparent-example.png](https://help.maxon.net/zbp/en-us/Content/Resources/Images/2024-4-tool-palette-geometry-texture-map-transparent-example.png) > **Note:** The example above demonstrates that when set to 1, all black color values appear transparent, making the associated polygons invisible in the viewport. > > Increasing the Transparent value beyond 1 expands the transparency effect to include grayscale colors slightly lighter than pure black, with a maximum tolerance that prioritizes shades closest to black. > **Important:** The Transparent parameter does not support subtle transparency effects to the polygons; areas are either fully transparent or opaque. ## Antialiased Softens color transitions on the selected Texture Map when active.