Modified: Strength of smoothing that takes place after alt-drag when cleaning topology curves is now dependent on the Stroke/CurveFunctions/Curve Smoothness slider.
Modified: ZCameras will now store up to 256 cameras.
Modified: Separate TransPose falloff controls for Gizmo and Action Lines.
Modified: Improved BevelPro bevel results with additional control options.
Modified: Smoothness option was added in the Bevel Pro Advance options
Modified: BevelPro now supports chamfering
Modified: BevelPro: Beveling supports inner boolean parts to fill holes.
Fixed: Knife brush with Brush radius option generating odd geometry
Fixed: KnifeCurve does not produce the expected results with BRadius and sharp angle cuts.
Fixed: Crash when Space Mouse is used to zoom in too far.
Fixed: Crash related to BevelPro when ZBrush is set to certain languages.
Fixed: DLL error preventing ZBrush from running on Windows 7.
ZBrush 2022.0.2 Update
Fixed: Issue in Mac version of program when using brush based surface noise set to “Local Projection Mode.
Fixed: Brushes of the SnakeHook type now remember Dynamic Brush size setting when “Remember Dynamic Mode Per Brush is enabled” and Sculptris Pro mode is not enabled.
Fixed: Gizmo Manipulator influence is now infinite when rotating if the Focal Shift is -100
Fixed: Focal Shift reset to zero when exporting certain file formats
Fixed: Script error when attempting to send to BevelPro while a texture map is selected.
Fixed: Axis flipping sometimes occurred with BevelPro.
Fixed Gizmo Focal Shift set to zero with some plugins.
Fixed: issue related to Stager with 2D planar geometry
ZBrush 2022.0.1 Update
Modified Gizmo3D so that fall-off is also available when using the Gizmo on 3D primitives AND when using the Gizmo with deformers. For example, if you test the Deformer/Deformer Soft/Deformer Hard you’ll see that the deformed points will not move/scale/rotate when respecting the fall-off setting.
Fixed display issue after using Move brush.
Fixed Adjust Last not working when assigned to a hotkey.
Fixed crash the Gizmo on the primitive before it’s converted into a PolyMesh.
Fixed missing Image Plane plugin on Windows.
Fixed FBX import of meshes/cameras with duplicate names.
Fixed HomePage “no connection” display screen.
ZBrush 2022 Release Notes
Added: Secondary alpha to all brushes.
Added: Secondary texture to all brushes.
Added: Two test scribe-brushes “ScribeStandard” and “ScribeChisel.”
Added: “Interpolate” feature to the Stager palette.
Added: BevelPro plugin to add bevels to medium-to-high resolution meshes.
Added: Bas-Relief feature to Tool >> Geometry sub-palette.
Added: Bas-Relief feature to Alpha Palette.
Added: Local projection feature to brush surface noise. Added two sample brushes ‘Pattern01’ and ‘Pattern02’.
Added: “Open XMD Toolbox” to File palette.
Added: 8 visibility sets to SubTools.
Added: “DynaMesh Resolution Picker”
Added: “Align” and “Distribute” features to SubTools. When Multiple subtools are visible, ZBrush will do alignment/distribution between subtools. If only one SubTool is visible (or when in Solo mode) then ZBrush will apply the alignment/distribution of the currently selected tool only.
Added: Edge-Detection filter to Spotlight.
Added: Copy and Paste functions to Stager.
Added: Texture Grab flat or shaded options.
Added: Gizmo soft deformation, adjusted with Focal Shift.
Added: KnifeRect and KnifeCircle brushes
Added: Rename and Do Visible >> Copy/Paste Stager options to SubTool Master
Added: Mask by Normals and Mask by Depth to Tool >> Masking sub-palette
Modified: The curves stepping code and added a slider that controls sub-steps in the stroke palette.
Modified: The curve drawing code to auto-apply the stroke when the stroke type is drag-dot.
Modified: The basic deformations (such as scale, offset…) now respect transform-MultiSelection mode.
Modified: FBX Import to load Camera background images when available.
Modified: Draw >> Cameras with options to load images and change model opacity.
Modified: “Align” and “Distribute” subtools respect transform-MultiSelection mode;
Modified: ‘AdjustLast stroke’ will now skip simple mesh movement
Modified: Improved the Stroke-Interpolate to also interpolate Brush Size, Z Intensity, RGB Intensity, Front Color, and Back Color.
Modified: When creating a mesh from alpha, planar UV will now auto-apply.
Modified: Make BasRelief will also grab the texture at the same time.
Modified: Using “To Mesh” from alpha will auto-apply any selected texture as polypaint.
Modified: Brush noise now respects ZSub/ZAdd mode. (Previous versions were only ZAdd modes).
Fixed: a bug related to “Adjust Last” feature and Undo
Fixed: Crash with “Deformer”
Fixed: When multi-curve brushes are used with inserted meshes, editing one stroke smooths the others.
Fixed: Issue with saving and loading iMage3d Gif format on macOS.
Fixed: Typo in warning pop-up.
Fixed: Timeline track time numbers not displaying correctly.