![Tool > Unified Skin sub-palette](../../../../../Resources/Images/4R5-Tool-Unified-Skin.jpg)
Tool > Unified Skin sub-palette
Resolution
The Skin Resolution slider determines the polygon resolution of the next skin created with the Make Unified Skin button.
Smooth
The Skin Smoothness slider determines the smoothness of the next skin created with the Make Unified Skin button. If this slider is set to 0, the 3D object is created using cubical skinning — the object appears to be composed of many tiny cubes.
Sdns
The Skin Density slider determines the density of the next skin created with the Make Unified Skin button.
Make Unified Skin
The Make Unified Skin button creates a new mesh by stretching a ‘skin’ around this object. The attributes of the skin are determined by the Skin Resolution, Skin Density, and Skin Smoothness items.