Tips and Tricks

Deformation of a ZSketch

ZSketches can be freely deformed, and in three different ways:

For the first two ways, only use the tools or the Move mode, to do local deformations, depending on the tool you are using.

For the third way, this process will let you use your skeleton to change the pose of your ZSketch and create global deformations:

    1. Quit the Edit Sketch mode (Shift+A).
    2. Click on the Bind button, located in the same menu.

Your ZSketch will appear in Ghost transparency and it will be deformed when you move, scale or rotate your skeleton ZSpheres.

 

ZSketch Tips and Tricks

A few things which may be useful when doing a ZSketch: