Polypaint

Polypaint allows painting on a model’s surface without first assigning a texture map. A texture map can be created at a later time, and the painted surface can be transferred to the map.

Polypainting offers significant advantages compared to standard workflow:

Getting Started

To polypaint your model you need to:

 

Gradient Polypainting

It is possible to use a gradient color when polypainting a model. This gradient is a mix of two colors: The main color is the default color available in the color picker, blended with the secondary color, enabled when the gradient button is pressed.

Gradient painting

Standard polypainting and on the right with Gradient on

The Gradient switch is in the Color Palette or below the color picker in the standard ZBrush User Interface.