--- title: "Slime Bridge" url: "https://help.maxon.net/zbr/en-us/Content/html/user-guide/3d-modeling/sculpting/slime-bridge/slime-bridge.html" section_path: "User Guide > 3D Modeling > Sculpting > Slime Bridge" description: "This new feature will get your creature creations drooling! Mask one or two parts of a mesh and at the press of a button create instant slime, drool or …" --- # Slime Bridge ![Slime-Cheese](https://help.maxon.net/zbr/en-us/Content/Resources/Images/Slime-Cheese.png)\ *Instantly create slime, drool and goo!* This new feature will get your creature creations drooling! Mask one or two parts of a mesh and at the press of a button create instant slime, drool or melted cheese. Create all sorts of organic goo with this versatile new feature! --- ## How Slime Bridge Works Slime Bridge works with a single subtool, although the subtool can be composed of separate meshes. The mesh must be quads, with no subdivision levels. ![Slime01](https://help.maxon.net/zbr/en-us/Content/Resources/Images/Slime01.png)\ *An example of Slime Bridge – both spheres are the same subtool* One or two masks are drawn and then the Slime Bridge button is pressed. The Slime Bridge strands will each be a separate polygroup so that they can be sculpted or smoothed as you wish. --- ## Slime Bridge Functions ![Slime-Bridge-btns](https://help.maxon.net/zbr/en-us/Content/Resources/Images/Slime-Bridge-btns.png)\ *Slime Bridge menu in the Tool palette* ### Slime Bridge Press the Slime Bridge button to create the slime bridge. It will only work if there are one or two masked areas. ### Tension The Tension slider affects how taut the bridge strands will be. A setting of zero will result in bridge strands with the least tension; a setting of a hundred will result in the tightest bridge strands. ![Slime02](https://help.maxon.net/zbr/en-us/Content/Resources/Images/Slime02.png)\ The result with Tension set to 100 ### Bridges The Bridges slider affects how many bridge strands there will be across a single mask or between two masks. The number is not precise – it will depend on mask and polygon size. If Bridges is set to zero no bridges will be created and the masks will be cleared. ### Branches The Branches slider determines how many branches a bridge will have. Branches are between a main strand and the original mesh. ![Slime04](https://help.maxon.net/zbr/en-us/Content/Resources/Images/Slime04.png)\ *Branches are created from the bridge strands to a masked area* ### Capillaries The Capillaries slider determines how many small branches there will be. Capillaries are between strands. Capillaries can connect with other capillaries. ![Slime05](https://help.maxon.net/zbr/en-us/Content/Resources/Images/Slime05.png)\ *Capillaries are between strands.*