--- title: "Import and Export" url: "https://help.maxon.net/zbr/en-us/Content/html/zbrushcore/import-and-export/import-and-export.html" section_path: "ZBrushCore > Import and Export" description: "To open an iMage3D file, use the Open button in the File palette. To save an iMage3D file use the Save As button in the File palette." --- # Import and Export ZBrushCore will import and export various 3D model formats: --- ## Import Use the Import button at the top of the Tool palette. - - OBJ \*.obj - Maya \*.ma - Mesh Ascii File \*.mesh - Mesh Binary File \*.meshb - Sculptris File \*.sc1 (from ZBrushCore 2021) - STL \*.stl - GoZ \*.GoZ (ZBrush format) --- ## Export Use the Export button at the top of the Tool palette. - - OBJ \*.obj - OBJ Extended \*.obj (extra options available) - Maya \*.ma - Web3D Standard \*.x3d - STL \*.stl - VRML \*.wrl - GoZ \*.GoZ (ZBrush format) --- ## iMage3D GIF and PNG Format (available from ZBrushCore 2021) To open an iMage3D file, use the Open button in the File palette. To save an iMage3D file use the Save As button in the File palette. **Important!** Only project files saved with ZBrushCore and ZBrushCoreMini can be opened. ZBrushCore cannot open files created with ZBrush. ---