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Vector Motion Blur
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The Phase value defines the position of the blur. The following Phase values should serve as a reference:
- -100%: behind the object.
- 0%: the same length on both sides of the object.
- 100%: in front of the object (the blur moves ahead).
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The Density value defines the coverage of the blur in the image.
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Samples allow you to set the resolution or smoothness of the blur. Low values result in a grainy look, while more samples increase both the quality and the render time.
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The higher the Sample Radius, the less crisp the blur will look.
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The Weighted Trails option uses a different algorithm that allows the trails to fade out towards the end, resulting in a realistic trail.
Enable this option to also blur Deformer objects such as FFDs.