Children Op

Note that as of Cinema 4D S24, this functionality is already integrated into the Scene Root node. Simply create the required number of inputs for your node objects there. Hierarchical subordinations can also be implemented directly at some nodes, such as the Primitive node or the Null node. Inputs for subordinate objects are also available there. Objects grouped with the Children Op node do not appear as separate entries in the Scene Manager.

The Children Op Node can be used to group different shapes on a hierarchical level that you can then, for example, send directly to the scene or position or rotate together via the Op Input.