Reference Cinema 4D Basic Features Character Menu Cloth Simulation
Function available in CINEMA 4D Studio

Collider Tag

Basic Tag

Collider Tag

Specifying what object will collide with the cloth objects is done in the same way as defining a cloth object: by adding a Collider tag to the desired object.

To add a Collider tag to an object:

Make sure the collision object’s surface Normals are oriented in the direction of the piece of clothing with which it collides. If you reverse the Normals the Collision tag will also have to be reset accordingly.

All collision Objects can now also act as Generators (Instances, Cloner Objects, parametric Primitives, etc.) and must not first be made editable (c-key. Make sure you assign the Collider tag to the Generator Object (and not, for example, to the cloned Cube).