Basic Properties
Icon Settings
Sometimes, when working with numerous icons that look the same, you want to have a better overview of it all. This is what this function does. Objects and tags can be assigned their own icons or existing icons can be re-assigned or colored:
Note the Show Custom Icons command in the Object Manager’s View menu, which lets you switch to the Cinema 4D icons.
There are a few objects (e.g., Houdini generator) and tags (e.g., Material tags) that can’t be colored because they are controlled by Cinema 4D directly.
Here, you can either
This function can be used to color an existing or a custom icon. You can select from the following options:
Tags have no Display Color and can therefore only be colored using a custom color. Do do so, activate the Icon Color option.
These commands can be used to save icons as a preset or to load an icon. Custom icons are saved to and managed with the Content Browser under Presets/User (in the corresponding folder).
Here you can enter a name for the object.
Use the activate option in the Attribute Manager if you want to deactivate a node. This lets you turn the calculation of individual nodes on or off at short notice. See also nodes.
Use this setting to change the color of the title bar.
Use this text field to enter comments.