Basic Features Material Manager Material Nodes Individual Assets Color
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Transform

Preview Basic Inputs Outputs Context

Transform

The Transform Node can be used to scale, move or rotate input colors and textures individually. This includes simple or reciprocally mirrored repetitions of texture tiles.

This node provides control over the translation, rotation and scaling of the input texture, as well as its repetitions within the UV space.