Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Individual Assets
In the Asset list you will find a series of included assets, which:
- are used by the Uber Material on the one hand (i.e., Cinema 4D materials can also be based on these assets)
- can be used to create custom Node Materials on the other hand
All assets are split into different categories. Note that you can add categories yourself with your own assets.
Tip:
Several of the Nodes described in the following such as Thinfilm, Ambient Occlusion, etc., in part have the same settings as respective existing shaders. It can, therefore, also help to take a look at the sample images there.
RELEASE 21
Several new nodes were added for the Standard and Physical renderers in R21
2D
Color
Shape
Generator
Info
Context
Conversion
Material
Math
Surface
String
Uncategorized
Utility