MoSpline
BasicCoord.ObjectSimpleTurtleValuesSplineEffectorsForcesMoSpline
The MoSpline is a special Spline generator with which you can:
The following methods can be used to render visible Splines:
Just as with any other Generator, the MoSpline object can be made editable by pressing the c key on your keyboard, which will transform it into a normal Spline.
The MoSpline object can be used wherever Splines are used. Objects can be positioned onto a MoSpline object using the Cloner object. If the Cloner object in turn also clones MoSplines the following plant-like structure can be created:
So how was this structure created? The initial MoSpline was used to create the circular dispersion of the "base" Splines, onto which the Cloner object then arranges the flower-like MoSpline. Two additional Effectors were used to achieve the final effect:
An interesting effect can be achieved by adding a MoSpline to a
So, how was this done? The Spline Wrap works as a Deformer on the pen when both have a common Parent Null
Object. In the Spline Wrap, the Parent MoSpline object is linked via the Spline field. This MoSpline object is in turn affected by