Views and Viewports

You can open as many view panels as you like. Each view panel has its own display settings.

A view panel can display up to four viewports (views of a scene), each with its own display settings.

Tip:The viewport display can be flawed if the distance between the camera and a point in the display is greater than 1 million units.

At the Viewport’s upper right edge are four icons. If you click and hold on one of the symbols you can move or rotate the camera sideways or in the direction of view – independent of the currently active mode (Tablet users should activate the Graphics Tablet option in the Preferences menu’s Input Devices menu). The symbol farthest to the right is for switching the active view.

Viewports with an orthogonal view can also be rotated around their orthographic axis The camera will rotate around its angle of view. Simultaneously pressing the Shift key will rotate the camera in 15° increments.

All details regarding interactive camera navigation can be found under Camera Mode.

Optimizing the display speed in the Viewport

A scene that contains many elements can be slow to navigate in the viewport. So, what can be done to remedy this?