Reference Cinema 4D Basic Features Object Manager Layer Manager and Layer Concept
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

View

Unfold All
Fold All

As with objects in the Object Manager, you can arrange layers into tree structures. Use these two commands to open or close the tree’s branches.

Switch display

Here you can choose which switches are present in the Layer Manager. Use these switches to set which properties are on or off for the layer’s objects. Each layer has its own set of switches which affect the items on that layer.

The following switches are available:

Solo

Here you can set the switches for View, Render, Manager and Animation all at the same time for the objects on the layer. This allows you to completely focus on the layer's content because everything else is hidden from display.

View

Display of objects in the view.

Render

Rendering of objects (tags cannot be excluded separately from rendering).

Manager

Display of items in the managers (Object Manager, timeline and Material Manager.)

Locking

Protects items from unintentional changes. Locked items cannot be selected, deleted or in any other way edited.

Generators

Switches generators (e.g., Sweep object, Array, Boole, etc.) on or off.

Deformers

Switches the effect of deformers (e.g., Twist, Bend, etc.) on or off. For this to work, the layer must be assigned to the object being deformed rather than to the deformer itself

Expressions

Switches XPresso, Python tags, etc. on or off.

Animation

Switches animation on or off for the layer's items.

XRef

This option applies only to the XRef feature. Objects that in the referenced file that lie on layers will not be loaded into the Master Project (option disabled).