Basic Features Material Manager Material Nodes Individual Assets Color
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Color Correction

Preview Basic Inputs Outputs Mask

Color Correction

Color correction can be used to recolor color textures or to color grayscales. In this example, a simple grayscale gradient is converted to values between 0 and 2*pi using a Range Mapper to control the color tint. The Tint option is enabled for the color correction.

Color Correction modifies individual components of an input color or replaces its color while maintaining the saturation and brightness.