Cinema 4D Basic Features Create Menu Primitives Tube Object
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Tube Object

Basic Coord. Object Slice

Object Properties

Inner Radius [0..+∞m]
Outer Radius [0..+∞m]

Adjust these values to change the size and the wall thickness of the tube.

Rotation Segments [3..1000]

The number of subdivisions of the tube around its circumference. A large value means a smoother tube with more faces.

Tubes with different segment values.

Cap Segments [1..1000]

Defines the number of subdivisions of the cap in a radial direction. The subdivision along the cap’s circumference is given by Rotation Segments.

Height [0..+∞m]

The tube’s length.

Height Segments [1..1000]

The number of the tube’s subdivisions in the Y direction.

Orientation

Choose a value from this drop-down list to set the object’s initial orientation in space. This gives you a quick way to turn the object on its axis.

Fillet

To fillet (i.e. round) the object’s edges, enable the Fillet option.

Segments [1..1000]

Defines how fine the fillet appears. The more segments you specify, the smoother the fillet. To create a chamfer instead of a smooth fillet, set Segments to 1.

Radius [0..+∞m]

The radius of the curvature.