Reference Cinema 4D Advanced Features Volumes Volume Loader
Function available in CINEMA 4D Visualize, Broadcast, Studio
Volume Loader

Basic Coord. Object

Object Properties

Filename

If you’ve imported a Volume sequence, a path (always absolute) will automatically be defined in this field. A new path to an OpenVDB sequence file can be defined at any time. This doesn’t have to be the first file in the sequence but can be any file within the sequence.

Reload

Since Volumes saved in external files can change, clicking on this button will update the Volumes in your scene.

Volume Grids

This list displays all Volume Grids in the scene. They can be disabled or enabled here.

Scale

This factor can be found at numerous locations throughout Cinema 4D when importing or exporting foreign formats. Therefore, don’t be surprised if the term ,export’ is used if this factor is seen in an import function (this factor is explained as a whole here).

This factor lets you scale files upon import/export, i.e., practically all relevant numerical values saved in the file or those to be saved will be multiplied by this factor and then saved - or interpreted when loaded.

The unit at the right in turn defines how upon

More information about units and scaling can be found in the Project Scale section.

Use Animation
Frame [0..2147483647]

Enable this option if you want to play the Volume sequence in the Viewport. If this option is disabled, only the defined Frame will be loaded.

From [0..2147483647]
To [0..2147483647]

Here you can enter a range for the Volume sequence which will begin at frame 0 in the Cinema 4D Timeline. Otherwise the the first frame number will automatically be used when the sequence is loaded.

Offset [-2147483648..2147483647]

Enter the frame in Cinema 4D at which the Volume sequence should start to play.

Loop

Enable or disable looping for the frame ranged defined using the settings above.

Speed [0.1..+∞%]

This setting can be used to adjust the animation speed. A value of 0.5 will double the speed and a value of 2 will halve the speed. In this example, the 2nd Volume is omitted or a single Volume will be held for over 2 frames.