Key Interpolation
All pertinent keyframe interpolation properties can be defined here when new keyframes are generated (using the red buttons in the Animation palette). Note that keys will be created with Interpolation set to Spline to preserve the existing FCurve shape if they are created while pressing the
If a keyframe already exists, the existing keyframe’s interpolation type will be maintained when a new keyframe is recorded (only the Value Key will be overwritten).
You should already be familiar with the following options from the Key Properties:
See Interpolation.
See Lock Time.
See Lock Value.
See Breakdown.
See Breakdown Color.
See Key Preset.
See Auto Tangents
See Clamp
See Slope
See Remove Overshoot
See Break Tangents