MoGraph Weightmap
The MoGraph Weight Paintbrush can be used to paint weighting onto clones, which is saved in this tag. It can also be controlled by Fields.
As is already familiar from the Weight tag, weighting is depicted in color - 0% = red; 100% = yellow; in-between values with a corresponding gradient color - when the tag is selected.
MoGraph Weightmaps are dragged into the Selection field (Effector tab) where they are multiplied with the Strength value. The Voronoi Fracture object even has its own MoGraph Weightmap setting.