Vertex Attribute

 

Table Of Contents

 

Introduction

This shader gives you access to color and scalar per-vertex attributes. This can be used as an alternative to the more flexible Color User Data and Scalar User Data nodes, which can access point, object and vertex attributes.

 

Parameters

Attribute Name

This is the name of the vertex attribute that will be read.


Presets Button

This button lets you quickly access read data from your scene by filling the Attribute Name field with one of the following common sources:

 

Default Color

This is the color that will be output if the attribute is not found.


Default Scalar

This is the scalar that will be output if the attribute is not found