Table Of Contents
This shader gives you access to color and scalar per-vertex attributes. This can be used as an alternative to the more flexible Color User Data and Scalar User Data nodes, which can access point, object and vertex attributes.
Redshift 2025.4 and newer support color and scalar per-vertex attributes on hair primitives. These attributes are automatically extracted and made available in shaders using the Vertex Attribute node.
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This is the name of the vertex attribute that will be read.
This is the color that will be output if the attribute is not found.
This is the scalar that will be output if the attribute is not found