Material Manager Material Nodes Individual Assets Math If
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
If

Preview Basic Inputs Outputs

Inputs

Data Type
Condition

In this menu you can select the data type that you want to output at the Node’s Result output. Use the True or False inputs to define which value type will be used and define the state using the Condition input.

Here you can input a Boole signal into the node. In the event of a positive signal (1 or TRUE), the True value will be passed to the Result output. Otherwise the False value will be used.

True [-∞..+∞]
False [-∞..+∞]

These are the values for the condition setting that can be passed on to the Result output. To avoid data types being converted automatically, use the Data Type menu to select a fitting data type. You can select from, among other things, individual numeric values, vectors, colors or strings.