Post Effects

Use this page to control which post effects are rendered.

Post effects are generated after the image has been rendered. Therefore you will not see the effect until the image is fully rendered.
The order of the post effects is important. For example, if you sharpen before you soften, the result is different to softening first. To move a filter up or down the list, select the filter’s name in the list and click the up or down triangle near the top right corner of the dialog.

The order of the post effects can be changed via drag & drop.

Select a post effect as follows:

To remove a post effect, right-click on it and select "Remove" from the menu that appears.

All post effects can be enabled or disabled using the check box to the left of a given effect.

The following effects have been added to the Post Effects menu:

Post effects, including all their parameters, can be copied to other scenes via "Copy" & "Paste".

The new Save Preset and Load Preset options let you save and load effect presets to and from the Asset Browser.

Links to elements in the scene will be lost (e.g., a Sketch and Toon effect that is linked to a Sketch material).

Animating post effects

Many of the post effects’ parameters can be animated. Recording parameters here works in the same way as recording parameters in the Attribute Manager. For details, see Attribute Manager.

Otherwise the Render Settings will use Attribute Manager functionality, i.e., right-clicking on a parameter will open a Context menu from which you can select an option. More about the Context Manager can be read here.