Reference Cinema 4D Basic Features BodyPaint 3D Brush Settings
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Brush Presets

We recommend you use the presets in the following way: whenever you have a brush that you might want to use again, save it as a preset. When painting, have the 3D view (including the object to be painted) in one window and the Color manager in another. Choose a brush, click on a color preset (click on the top left preview in the Color manager to display the presets) and paint in the 3D view. When you want to change the pattern, double-click a new preset and paint again. If you work in this way, you will move frequently and swiftly between the two windows and your object should be painted in minimal time.

You can use this manager to access brush presets including any you have created and saved.

Managing the presets (moving, deleting) can be done here as well as in the Content Browser. In the end, however, all presets will be loaded in a library in the Content Browser.

Context Menu

Right-clicking on an element will open a context menu with the following (not yet described) options:

Rename...

Lets you rename the element.

Show in Content Browser

Opens the Content Browser and displays the corresponding element.

Delete

Take a guess at what this does …

File

New Library...

Creates a new Preset Library. This library can easily be passed onto and imported by other users.

New Group...

You can add any number of folders to organize your presets. The folder will be added to the selected element.

Load Brushes...

This command has multiple functions:

This command imports brush presets from BodyPaint 3D Release 2.5 or earlier. These previous vesions did not use the Content Browser to manage brushes.

A dialog window will open when this command is selected. Next, navigate to your old BodyPaint 3D directory, open the prefs folder and load the bodypaint_brushes.b3d file. The presets will then be converted to a Content Browser library. This library can then be found in its default location in the current Cinema 4D / BodyPaint 3D folder (library / browser / bodypaintuser.lib4d).

Save

This command is available for selection if you have selected a Brush Preset and made modifications to its parameters. The existing Brush Preset can be overwritten, if desired.

Save as...

Saves the current brush parameters to a Brush Library. The following dialog window will open:

In addition to being able to change the name of each color you can also determine the library and directory in which the color should be saved. Select an element. The + button lets you create a directory for a selected element. Click on OK to save the color (the currently selected color preset can be overwritten).

An identical library organization is pictured here

Export Selection...

Exports the selected elements (as "*.lib4d" library). This can be done with individual colors or entire directories. These directories can in turn be imported via the Import BodyPaint Presets command.

Group Menu

If you choose All Presets, all brush presets are displayed. If you choose a different group from the list, only the presets belonging to that group are displayed.

View menu

As List

If this option is enabled, the icons are displayed as a vertical list and their names are specified. The active icon is indicated by a frame.

Small Icons
Medium Icons
Large Icons

Small Icons. Medium Icons, Large Icons

Choose the size of the icons: small, medium or large.