Basic Features Material Manager Material Nodes Individual Assets Math
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Transform 2D

Preview Basic Inputs Outputs

Transform 2D

Vectors can be moved, rotated or scaled in order to, for example, modify UV coordinates, colors or positions. In this example, UV coordinates were scaled and rotated using the Transform 2D Node..

If you want to modify two-dimensional coordinates, this Node can, for example, be used to move, scale or rotate UV coordinates.