Object Properties
Displays the Viewport in which the Doodle object lies.
Since it is possible to create a separate scribble for each frame of an animation, this field can be used to name each one individually. This Doodle’s name is also displayed in the Doodle Key’s properties.
Since it is not always easy to paint legible text using a mouse or a graphics tablet, this description field can be used to type a description. This field can be dragged & dropped into the Viewport. Subsequently right-clicking on the Description (HUD) element will display, among others, the Object, Name and Key options (Display menu). If you disable each of these, only the description text field will be shown. You can also double-click the HUD element itself to activate it and modify its contents.