Object Properties
Drag & drop the target object into this link field.
Here you can choose from three different ways for the source object to be projected onto the target object. There are three options available:
Sends a ray from each point in the source object in the direction of the point's normal to see where it hits the target object's surface. How far the point moves towards the position hit is controlled by the Strength value.
Sends a ray from each point in the source object in the direction of the target's origin to see where it hits the target object's surface. How far the point moves towards the position hit is controlled by the Strength value.
Works the same way as Target Axis, except the ray is projected through the source object's origin.
Controls the deformer's strength.
Here you can limit how far a ray looks from the point it’s projected from to see if it hits a surface on the target object.
You can also animate the value to create interesting effects. For example, you can make points that are closest to the target move first during the animation, to be followed later by the points that are further away.