Material Manager Material Nodes Individual Assets Math Dot Product
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Dot Product

Preview Basic Inputs Outputs

Outputs

Result [-∞..+∞]

Here the Dot Product will be output. This can, for example, be used to calculate the angle confined by the vectors using the relationship, angle=Acos ((Dot Product of Vector 1 and Vector 2)/(length of Vector 1 * length of Vector 2)).