Material Manager Material Nodes Individual Assets Math Switch
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
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Preview Basic Inputs Outputs

Inputs

Data Type

Here you can select from a list of data types for the inputs. You can, for example, select from various formats such as Float or Inf for single values, and text can also be output as a String data type. Also, all important vector formats and even the data structure Context can be used for UVW projection information.

Index

From this menu on the Node itself you can select the input that should be linked to the Node’s output. If you link an Index value to the Node from the outside, note that the count starts at 0 in order to address the first input.

Add Input

Remove Input

This Node can be used with a variable number of inputs. The Add Input button can be used to add inputs. Unused inputs can be removed by clicking the Remove Input button, which will remove the input with the highest index number each time.

Input.1 [-∞..+∞]

Other inputs

These inputs must be assigned values that are then passed to the Node’s output when the number of the respective input is called up by the Index input.