Cinema 4D Basic Features Material Manager Extensions Channel Shaders
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Display Color

Basic

Display Color

Thinking Particles colored using a Houdini Asset.

This shader links to an object’s color (defined by the Display Color option) and colors the object accordingly when rendered. This shader has no other settings.

This is especially useful when working with Thinking Particles whose geometry (the material then belongs to the TP geometry object) is colored per pixel according to the defined color.