Mabel Shader
Basic Veining Diffuse A Specular 1 A Specular 2 A Specular 3 A Reflection A Environment A Ambient A Roughness A Anisotropy A Diffuse B Specular 1 B Specular 2 B Specular 3 B Reflection B Environment B Ambient B Roughness B Anisotropy B Illumination AssignMabel Shader
Mabel was conceived to allow users the ability to create marbled stone textures that generally consist of a body and a vein surface.
Mabel differs from the other shaders in that it has a Veining channel for creating marble patterns. Also, all parameters can be defined separately for Surface 1 and Surface 2 except for Veining, Illumination and Assignment.