Cinema 4D Basic Features Material Manager Extensions Channel Shaders
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Ripple Shader

Basic Shader

Ripple Shader

To see the results of this shader, you must render to the Picture viewer.

The Ripple shader is best used in the bump channel. When a particle hits a specified object, the shader generates a ripple as an animated grayscale. You can use the shader with Cinema 4D’s standard particle system Thinking Particles.