Import/Export

In the following export filters, wherever you can define a maximum texture format, the maximum will apply to the longest side of a texture. The shorter side will be scaled proportionally.
Data can be opened in the following way for all import formats:

Whenever a foreign format is opened in one of these ways, the corresponding import dialog will appear automatically. Its default settings can be predefined via the various entries in the Import/Export group of the Preferences menu.


Import

Target

When importing external scenes, you can decide globally for which renderer they should be loaded into Cinema 4D.
In addition to switching the render presets to the corresponding renderer, these scene elements will then be loaded or converted specifically for the renderer - provided the corresponding formats also support this. This applies in particular to:

By default, Cinema 4D supports the old renderers (standard/physical renderer) and, of course, the preset Redshift renderer.
Cinema generates the following for the following selections:


Here is an import from an FBX file in which textures and material settings (via the Imported parameters Node) are fed into a Redshift standard material.

If you have installed other renderers, these can also be listed here.

Note: If you want to add or delete Node spaces (e.g., Octane, Arnold), you may have to make this setting again

Color Space

2025

The handling of the color values from the various sources during display in the viewport, rendering and saving is influenced by the Color Management that you can specify in the Scene Presets. You can find the relevant information here. A basic introduction to the topic can also be found here.
When importing external data, various presettings for this Color Management can be made automatically.
The imported color values are then automatically interpreted in the color space selected here before they are converted into the Render Color Space and also saved in this. As a rule, the sRGB color space should be the right choice here, unless you know that the imported file uses color values that are available in a larger color space. In this case, you can also switch to one of the larger color spaces.
Simple color values that are available as color selectors in Cinema 4D can still be switched after import and converted to a larger or smaller color space. Further information on the use of different color spaces on color selectors can be found on this page.

Show Dialog

If you always want the corresponding dialog to be displayed when importing, activate this option. Any changes made in the dialog will always be adopted as the default setting.

If this option is deactivated, the dialog will be suppressed and will use the properties defined in the default settings.
The described behavior can be temporarily reversed by pressing the Alt key(while clicking on the open button of the file selection dialog).

Merge on Drag & Drop

This option allows you to define what happens to files that you drag and drop into Cinema 4D:

If you press the Shift key when you drop the file (i.e., release the mouse button), the behavior just described will be temporarily reversed.


Some minor innovations in R2024

The following minor innovations were made in R2024:


Verify Scripts

Imported files can also contain Python code that can be executed in the form of a Python tag or Python Generator object, for example. If such scripts come from sources that you do not know, they could theoretically also conceal faulty or - in the worst case - destructive functions. This setting gives you the option of searching for Python elements when loading a file and then aborting the loading process if necessary, thus preventing the code from being executed.

Note: Please note that Python code executed by C++ Plug-ins cannot be captured by this mechanism. Similarly, scripts installed by the user cannot be checked. The verification of a Python plug-in must be provided by the manufacturer of the plug-in. If in doubt, check with the manufacturer of your plug-in or script whether it also supports verification.

The following options are available:

Flush data

If you use Verify Scripts Once, a list of open files will be created in which it is noted whether a file should be opened normally or prevented from loading. If you want to clear this list, press this button.


2025

Export

Color Space[-2147483648..2147483647]

Here you can select the color space into which the color values used in the project are to be converted and saved. All color values are always available in the - usually - very large render color space and can be converted from there to the common sRGB color space, for example. This is also the default setting.
Further information on color management in Cinema 4D (see Scene Presets) can be found below. a at this point.

Show Dialog

If you always want the corresponding dialog to be displayed when exporting, activate this option. Any changes made in the dialog will always be adopted as the default setting.

If this option is deactivated, the dialog will be suppressed and will use the properties defined in the default settings.
The described behavior can be temporarily reversed by pressing the Alt key(while clicking the Save button of the file selection dialog).